News

Update Logs

Follow the latest features, balance passes, launch notes, and world updates.

0.1.51

Player Right Click Menus

Right clicking another player now opens their interaction menu correctly.

Social

  • Fixed right click menus on other players. Inspect, Add Friend, Invite to Party, and Trade now all work from the world.
0.1.50

Smoother Early Adventures

New Briarfall quests, one conversation turn ins, a smarter quest log, steadier combat pacing, and skills that survive travel.

Quests

  • Added three new quests along Briarfall Road and the new side quest Nim's Lost Charm.
  • Quest turn ins now complete in a single conversation with the NPC.
  • The quest log's Available tab now separates quests you can start from upcoming ones, sorted by level.
  • The on screen tracker now points to your next main story step when no main quest is active.

Movement

  • Characters now move at a single reliable pace. Faster travel comes from skills, buffs, and mounts rather than holding a sprint key.

Combat

  • Early monsters recover less health between fights, so chipping away at a tough enemy feels fair.
  • Monsters stay engaged longer before resetting and no longer twitch at platform edges while chasing.

Reliability

  • Skill points, learned skills, and hotbar assignments now stay with you through portals and map travel.
0.1.49

Safari and Firefox Login Fixes

Login and guest account creation now work correctly in Safari and Firefox.

Accounts

  • Fixed login and guest account creation in Safari and Firefox. All major browsers can now sign in reliably.
0.1.48

Live Level Leaderboards

Live character level rankings arrive on the website, Griff retires from public duty, and Space no longer reopens the menu.

Rankings

  • Added live character level leaderboards to the website with class and server filters.
  • Ties at the level cap are ranked by who reached it first.

Griff the Hoarder

  • Griff is now an admin only helper. His free item catalog and level boosts are retired from public play.

Interface

  • Fixed the menu popup reopening when pressing Space to jump.
0.1.45

Global Chat Skill Timers and a News Feed

Global chat connects every server, skill buffs show live timers you can cancel, multiplayer visibility is fixed, and the website has an official news feed.

Chat

  • General and Trade chat are now global, connecting players across every map, channel, and server.
  • Public chat now requires a verified email. Guests see a notice explaining how to link their account.

Skills and Buffs

  • Added an active skill timer row to the HUD showing each buff with its remaining duration and clear expiration.
  • Added exact durations and rank scaling to the skill panel.
  • Your own buffs can now be cancelled with a right click.
  • Aligned buff icons with the health display and cleaned up minimap and quest tracker spacing.

Multiplayer

  • Fixed cases where a player joining a map could not see adventurers already there.
  • Other players' skill effects, including projectiles, impacts, healing, and buffs, now display correctly.
  • Added a total online count beneath the channel selector.

Accounts and Website

  • Strengthened account session protection so every action stays bound to your signed in account, and removed account identifiers from player facing data.
  • Added a signup link to the login landing page.
  • Added the official news feed at idlebound.com/news with the full history of game updates.
0.1.34

Better Onboarding Blink and Briarfall

Account onboarding is clearer, Blink gains vertical movement, hotbars survive travel, and Briarfall has a focused new story route.

Accounts and Onboarding

  • Added clear Terms of Service and Privacy Policy consent during account creation and guest play.
  • Moved account creation and protection into a dedicated account service with browser based signup and verification.
  • Redesigned login, character creation, and character selection with larger text, clearer actions, and improved guest onboarding.
  • Fixed guest creation in browser builds and improved email messages for new and protected accounts.

Interface Reliability

  • Logout now clears gameplay panels and cached character information before returning to account screens.
  • Hotbars and skill information now survive valid portal and respawn transitions while still clearing on logout.
  • Replaced unsupported browser glyphs with consistent bundled artwork and text.

Movement

  • Blink can now travel upward or downward toward nearby platforms while casts without vertical input remain horizontal.
  • Removed double jump so movement follows the current class and skill design.

Briarfall Story

  • Reworked the region route through Mossy Downs, Briarwatch, Briarfall Road, and Lanternfen.
  • Focused the main story on Mara, Thornlings, Briar Wolves, the Waking Briar, and the search for Nela.
  • Gathering quests now count matching items already held and consume the required items safely during turn in.
0.1.27

Guided Quests Persistent Hotbar and Support

Quest travel, guest account protection, persistent hotbars, cleaner HUD controls, support forms, and update prompts improve every session.

Quest Navigation

  • Added clickable quest tracker navigation that follows normal portals toward active characters and monsters.
  • Quest travel can continue safely while a browser tab is hidden and synchronizes when play resumes.
  • Improved potion objectives, gathering routes, live progress counters, and map transition inventory updates.

Accounts

  • Added guest account protection through verified email codes so progress can move safely between devices.
  • Improved the browser loading screen, account panels, email feedback, and quest markers.

Hotbar and HUD

  • Added custom amount entry for character stats and skill points with safe server validation.
  • Hotbar layouts now persist across refreshes and server restarts.
  • Improved chat spacing, equipment art, quest tracker readability, skill refreshes, and portal arrivals.

Support and Updates

  • Added an in game support center for bug reports, suggestions, and general questions.
  • Added optional and required client update prompts with clearer centered panels and exact build tracking.
0.1.18

Early Adventure Refresh

Levels 1 through 10 now offer clearer routes, fairer battles, better rewards, and more reliable quest progress.

Progression

  • Reworked the level 1 through 10 journey with a clearer Mossy zone route and steadier difficulty growth.
  • Updated monster strength, experience, rewards, starter equipment, and respawn behavior.

Quests

  • Improved quest requirements, tracking, and turn in behavior so early objectives are easier to understand.
  • Aligned starter quests with the intended world route and progression pace.

Interface

  • Improved quest tracking feedback and supporting panels for a clearer first session.
0.1.17

New Zones Bosses and World Map

Explore a rebuilt world with new regions, major bosses, improved quests, skill art, and a complete world map.

World and Story

  • Rebuilt Mosshollow and the Mossy wilds with a unified visual style and clearer environmental depth.
  • Added Briarfall Road, Moonfen, and Stonegate regions covering the journey through level 30.
  • Added the Waking Briar, Bog King, and Foundry Warden boss encounters.

Quests and Monsters

  • Improved gathering progress, quest rewards, early story availability, and required monster drops.
  • Added signature monster materials and improved creature movement animation.

Skills and Effects

  • Added dedicated icons for every skill and a new visual effect collection for combat abilities.
  • Fixed skill icon sizing so ability rows remain clear and consistent.

Navigation

  • Added a world map panel that shows connected regions, portal paths, and the current location.
  • Chat collapse state now survives map changes and the camera starts directly on the player after travel.
0.1.14

Skills Hotbar and Cooldowns

Class skills, skill points, a unified hotbar, cooldowns, buffs, animations, and effects transform combat.

Skill Progression

  • Added skill point pools, a skill book, and complete first job skill kits.
  • Invested class skills now take priority over the starting Novice abilities.

Hotbar

  • Added a unified hotbar for skills and consumables with drag and drop organization.
  • Added cooldown displays and reliable activation for combat abilities and potions.

Combat Feel

  • Added buffs, global combat pacing, cast animations, and visual effects for skills.
  • Improved weapon speed rules and protected movement validation during teleports and unstable connections.