IdleBound is a 2D pixel MMORPG, and this week its world came alive. Here’s what’s in.
Worlds and channels
IdleBound runs on worlds, one per region, each with its own characters. Every world has channels: copies of every map, so crowds spread out and there’s always room to hunt. Every account gets three character slots on each world to start. You choose your character’s skin, hair and clothes, and everyone begins in Starter Town.
Monsters
The meadows and snowfields aren’t empty anymore:
- Puffballs bounce around Sunny Meadow, just past the town’s left portal.
- Acorns roll through Windy Meadow.
- Carrots guard the snowfields beyond Frostpeak.
They wander their platforms and hurt you if you run into them. Attack with X, use your skill with Z, and watch the damage numbers fly. The server decides every hit, so what you see is what everyone else sees. Fall to zero HP and you wake up back in Starter Town.
Your weapon is your class
Swords, greatswords and spears make you a Warrior. Bows and crossbows make you a Bowman, staves and wands a Magician, and daggers and kunai a Thief. Swords, bows, staves and wands each have a skill: Power Slash, Fire Arrow Rain, and the Magician’s Ice Ball, Fire Ball and Holy Light.
Mounts
Mira in Starter Town lends you a pony, a wolf, a ram or a raptor. Press M to get on or off. A mount is faster than walking, and everyone on the map sees you ride by.
More soon.
IdleBound is coming soon
Get an email when it launches.